class DisruptorSmokeTrail extends GrenadeSmokeTrail;

defaultproperties
{
     mStartParticles=0
     mMaxParticles=40
     mLifeRange(0)=0.750000
     mLifeRange(1)=2.000000
     mRegenRange(0)=90.000000
     mRegenRange(1)=90.000000
     mPosDev=(X=10.000000,Y=10.000000,Z=10.000000)
     mSpeedRange(0)=150.000000
     mSpeedRange(1)=300.000000
     mPosRelative=True
     mMassRange(0)=-0.030000
     mMassRange(1)=-0.010000
     mSpinRange(0)=-75.000000
     mSpinRange(1)=75.000000
     mSizeRange(0)=20.000000
     mSizeRange(1)=40.000000
     mGrowthRate=20.000000
     mColorRange(0)=(B=40,G=210,R=10,A=200)
     mColorRange(1)=(B=60,G=255,R=30)
     Skins(0)=Texture'XEffects.SmokeAlphab_t'
     Style=STY_Translucent
}
